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1. Announcement:EVE Online: Odyssey 1.1 Issues - in EVE Information Portal [original thread]
To anyone still struggling to download the Odyssey 1.1 patch: After trying for almost eleven hours to get the patch downloaded and installed, during which time I encountered all of the problems listed here by others, and tried all of the solution...
- by Keith Eaton - at 2013.09.03 23:30:00
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2. Loot all nearby wrecks/cans and other things to make life easier - in Player Features and Ideas Discussion [original thread]
Okay, so while we're at this business of "making life easier", why not just go all the way and make it so easy we never have to actually do anything? Just let us have a single button that plays the entire game from start to finish for us. (/sarc...
- by Keith Eaton - at 2013.03.15 15:03:00
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3. Sticky:EVE Online: Inferno - Issues thread - in EVE Information Portal [original thread]
My apologies for not having taken the time to read all of the nearly 1,700 posts on this and the feedback thread, but I have read a great many of them without seeing any mention of a very real issue with the new unified inventory system (and no,...
- by Keith Eaton - at 2012.05.24 19:33:00
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4. (UI Request) Customizable Link Colors in Chat - in Player Features and Ideas Discussion [original thread]
As someone who spends a LOT of time in Help actually trying to help people, I can see how constantly linking the names of the character(s) one is replying to can be both useful and distracting/annoying; and, while the practice of name-linking does...
- by Keith Eaton - at 2012.04.04 19:14:00
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5. EVE Online: Tyrannis Issues Thread - in EVE Information Portal [original thread]
PI: I had one colony's extractors set on a 96-hour cycle. Before that time was up, I added more extractors and set them on a 5-hour cycle. Evidently (and I did not catch this until after the 5-hour cycle was over, and downtime had passed), when I ...
- by Keith Eaton - at 2010.06.12 16:13:00
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6. [Application] EVE Material Level Calculator - Researchers take a look! - in Science and Industry [original thread]
Originally by: Zatch Edited by: Zatch on 26/10/2007 20:25:15 Edited by: Zatch on 26/10/2007 20:24:54 It could be a precision problem. I've found that the best results are achieved if you do most subtractions with integers and then ...
- by Keith Eaton - at 2007.10.27 05:58:00
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7. [Application] EVE Material Level Calculator - Researchers take a look! - in Science and Industry [original thread]
Can someone please straighten me out (preferably before this renders me entirely insane)? I am attempting to create a new application utilizing material efficiency calculations, and cannot seem to get the formula to give me the correct results (r...
- by Keith Eaton - at 2007.10.24 16:12:00
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8. Refining guide? - in Science and Industry [original thread]
For NPC station refining, the following link gives you what you're looking for. It doesn't take into account what the refinery takes as a result of your standings, though. http://tinoga.dyndns.org/mining/refining.html I'm also looking for info...
- by Keith Eaton - at 2006.08.11 16:12:00
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